Created this base material with parameters in Substance Designer for the team working on the Elite Armor set in Dauntless.
Super fun material to work on and one of the first I've made for team use. Adding parameters that the artists could use to manipulate the material however they see fit.
Concept Armor made by: Ron Broyde --- https://www.artstation.com/ronbroyde
Armor and weapon game assets created by: Lakshya.